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FLL Session 6 (Sprint Session 2): Strike Team Swap, Logo Vote & Combining Robot Missions โ€” Lego Legends

Date: Sunday, November 1, 2026
Time: 1:00 PM โ€“ 4:00 PM (180 Minutes)
Attendees: Team Members (9 Kids), Mentors & Coaches
Season Phase: Competition Build Sprint Phase โ€” Cross-Training, Board Layout & Run Combination

[!IMPORTANT]

๐Ÿงญ Coaching Architecture: Cross-Pollinating Talents & Chaining Mission Runs

In Session 5, the team launched specialized strike teams and established mission benchmarks. Today, we execute a deliberate cross-pollination swap: students rotate into completely different Innovation strike teams so everyone develops empathy, multifaceted ownership, and a 360-degree grasp of our project.

  1. Strike Team Rotation (1:10 โ€“ 2:00 PM): Builders shift to Research, Researchers shift to Marketing, and Marketers shift to Physical Building. The Marketers now focus heavily on presentation trifold layout and visual hierarchy.
  2. Final Logo Vote (2:00 โ€“ 2:10 PM): Cast official ballots on the revised digital logo designs to lock in our team identity for shirts, swag, and presentation boards.
  3. Run Optimization Sprint (2:20 โ€“ 3:50 PM): Shift from testing isolated missions to combining missions into continuous runs (e.g., Run 1 combining M01 + M03, Run 2 combining M02 + M04). Eliminating table trips is the fastest way to gain match points!

๐Ÿ“Œ Coach's Prep & Materials Checklist

  • Innovation Project Materials:
  • Trifold presentation display board (white cardboard base) and layout planning templates.
  • Cardstock, glue sticks, scissors, colored markers, and sticky notes.
  • Completed research note cards and physical prototype models from Oct 25.
  • Timer display visible from all team stations.
  • Team Identity Materials:
  • Printed or digital display of the final revised logo candidates (Options A, B, C).
  • Secret ballot slips or voting tokens for all 9 students.
  • Robot Game Station:
  • Official BIOGLOW mat with all mission models aligned and secured.
  • 2 SPIKE Prime robots with fresh battery packs + spare wheels and attachment frames.
  • Scoring Calculator open for live multi-run scoring.
  • Stopwatch for timing transition intervals between runs in the home launch area.

๐Ÿ•’ Master Timeline Overview (1:00 PM โ€“ 4:00 PM โ€ข 180 Min)

gantt
    title Session 6 Timeline (Sunday, Nov 1 โ€ข 180 Minutes)
    dateFormat HH:mm
    axisFormat %H:%M

    section Kickoff
    Arrival, Stand-Up & Goal Check :13:00, 10m

    section Innovation
    Mentor Demo (Tough Q&A)        :13:10, 4m
    Strike Team Swap Breakouts     :13:14, 26m
    Present Findings & Board Layout:13:40, 10m
    Core Values Team Challenge     :13:50, 10m

    section Identity
    Final Team Logo Vote           :14:00, 10m

    section Recharge
    Bio Break & Snack Reset        :14:10, 10m

    section Robot Game
    Mission Combination Sprints    :14:20, 90m

    section Wrap-Up
    Pack-Up & Core Values Circle   :15:50, 10m

๐Ÿ“‹ Minute-by-Minute Session Plan

1:00 โ€“ 1:10 PM | Arrival, Stand-Up & Kickoff (10 min)

  • Welcome & Warm-Up (3 min): Greet students at the door. Check energy levels and assign station badges.
  • Stand-Up Review & Daily Focus (7 min):
  • Highlight the countdown: 4 sessions left until November 29!
  • Today's Big Objective: Cross-train! Everyone works in a new domain today so our team has zero single-point dependencies.
  • Review role coordination with Machamp (Timer Lead) and Psyduck (Inclusion & Conflict Monitor).

1:10 โ€“ 2:00 PM | Block 1: Innovation Project (50 min)

flowchart LR
    Demo["๐ŸŽค Mentor Demo 2<br/>Grace Under Tough Q&A<br/>(1:10 - 1:14)"] --> Swap["๐Ÿ”„ Strike Team Swap<br/>Group 1: Builders<br/>Group 2: Researchers<br/>Group 3: Marketers (Board)<br/>(1:14 - 1:40)"]
    Swap --> Present["๐Ÿ“ข Group Share-Out<br/>2m / Group + Feedback<br/>(1:40 - 1:50)"]
    Present --> CV["๐Ÿค Core Values Challenge<br/>The Human Knot / Bridge<br/>(1:50 - 2:00)"]

    style Demo fill:#e0f2fe,stroke:#0284c7,stroke-width:1.5px;
    style Swap fill:#fef08a,stroke:#eab308,stroke-width:1.5px;
    style Present fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px;
    style CV fill:#fce7f3,stroke:#db2777,stroke-width:1.5px;

1. Mentor Demo: Handling Unfamiliar Judge Questions (1:10 โ€“ 1:14 PM โ€ข 4 min)

  • Two mentors deliver a rapid 2-minute pitch modeling a realistic tournament scenario:
  • Mentor A poses as an inquisitive judge: "How does your solution compare to commercial drone seed planters that already exist in Canada?"
  • Mentor B models an authentic response: acknowledging existing technology, clearly distinguishing our team's unique advantage (biodegradable natural casing + rodent repellent), and calmly admitting when an exact cost metric is still being researched ("We are actively modeling that with our budget lead!").

2. Strike Team Swap Breakouts (1:14 โ€“ 1:40 PM โ€ข 26 min)

Students rotate into their new assignments:

  • Group 1: The Builders (Iterating the Physical Prototype)
  • New Crew: Students who were Researchers/Marketers last week.
  • Focus: Take the initial rough prototype from Session 5 and refine its durability, scale, and visual appeal. Can a judge hold it safely? Can its mechanism operate smoothly?
  • Deliverable: A finished, tactile prototype ready for table demonstration.

  • Group 2: The Researchers (Impact Metrics & Implementation Roadmap)

  • New Crew: Students who were Builders last week.
  • Focus: Calculate the concrete impact numbers (e.g., "If 100 hikers plant 5 pods each season, 500 new saplings take root across damaged trail boundaries").
  • Deliverable: A clear 3-step implementation roadmap (Design $\rightarrow$ Local Pilot $\rightarrow$ Community Scaling).

  • Group 3: The Marketers (Presentation Board Layout & Visual Hierarchy)

  • New Crew: Students who were Builders/Researchers last week.
  • Focus: Map out the actual physical trifold presentation board:
    • Left Panel: The Problem (Deforestation stats, photos, local ecosystem context).
    • Center Panel: Our Solution & Prototype (Diagrams, features, how it works, catchy title).
    • Right Panel: Community Impact, Expert Interviews & Team Journey.
  • Deliverable: A full-size pencil wireframe sketch pinned onto the trifold board.

3. Present Findings (1:40 โ€“ 1:50 PM โ€ข 10 min)

  • 2 minutes per team + 1 minute of mentor and peer feedback.
  • Rule: Every student speaks. New members articulate their group's progress with pride.

4. Team Challenge: Core Values Activity (1:50 โ€“ 2:00 PM โ€ข 10 min)

  • The "Blind Direction" Building Challenge:
  • One student is blindfolded; two teammates may only give 1-word verbal instructions to guide them in assembling 4 interlocking Technic pieces.
  • Coaching takeaway: Active listening, extreme communication clarity, and calm patience under pressure.

2:00 โ€“ 2:10 PM | Block 2: Team Identity โ€” Final Logo Vote (10 min)

  • Display the Final Contenders: Present the 3 polished digital candidates reflecting Session 5's feedback.
  • Secret Ballot Vote: Every team member and mentor casts 1 token into the voting cups.
  • Announcement & Applause: Reveal the winning official Lego Legends logo!
  • Action Item: Logo file is locked for shirt printing, flyer headers, and swag stickers.

2:10 โ€“ 2:20 PM | Bio Break, Snack & Physical Reset (10 min)

  • Hands off keyboards. Hydrate and eat a snack.
  • Set up robot workstations for multi-mission run planning.

2:20 โ€“ 3:50 PM | Block 3: Robot Game โ€” Mission Combination Sprints (90 min)

๐Ÿ’ก Strategic Focus: Chaining Missions into Single Runs
Leaving the home launch area, completing one mission, and returning to base wastes 20โ€“30 seconds of travel time. Chaining two or three nearby missions into a single outing drastically increases our point yield!

flowchart TD
    subgraph Run1["Run 1: West Coast Sprint"]
        M01["M01: Drone Survey (30 pts)"] --> M03["M03: Flip the Rock (30 pts)"]
        M03 --> Return1["Return to Home Launch Area"]
    end

    subgraph Run2["Run 2: Canopy & Forest Launch"]
        M02["M02: Exploding Seeds (30 pts - 3 Seeds)"] --> M04["M04: Lucky Leaves (30 pts)"]
        M04 --> Return2["Return to Home Launch Area"]
    end

    subgraph Run3["Run 3: Reef & Marine Path"]
        M11["M11: Artificial Reef (20 pts)"] --> M13["M13: Coral Nursery (20 pts)"]
        M13 --> Return3["Return to Home Launch Area"]
    end

    style Run1 fill:#e0f2fe,stroke:#0284c7,stroke-width:1.5px;
    style Run2 fill:#fef08a,stroke:#eab308,stroke-width:1.5px;
    style Run3 fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px;

Squad Breakdown & 15-Minute Role Rotations

Continue working across Teams A, B, and C with regular 15-minute role rotations:

  • Team A (Chaining Run 1 โ€” M01 + M03 + Return):
  • Goal: Program the robot to push the scan marker for M01 (Drone Survey), pivot smoothly, drop the flag / flip the rock for M03, and drive backwards into home base.
  • Target Points: 60 points in under 35 seconds!
  • Reliability Benchmark: 4 out of 5 clean executions.

  • Team B (Chaining Run 2 โ€” M02 + M04):

  • Goal: Drive out toward M02 (Exploding Seeds), trigger the stalk to eject all 3 seeds (30 points!), continue forward to push or flip M04 (Lucky Leaves - 30 points), and return.
  • Target Points: 60 points in under 45 seconds!
  • Reliability Benchmark: Verify that triggering M02 does not jam the chassis or deflect the robot's heading before reaching M04.

  • Team C (Scouting & Attachment Quick-Swaps):

  • Goal: Design attachment clips that allow the drive team to switch attachments in under 5 seconds between runs.
  • Focus: Prototype passive guides for M11, M13, or M14 so Run 3 can be locked in during Session 7.

3:50 โ€“ 4:00 PM | Wrap-Up, Clean-Up Sprint & Reflection (10 min)

  • Clean-Up Sprint (5 min):
  • All robots docked with power cords attached (Meowth monitors).
  • Trifold board components filed in project folder (Machamp leads).
  • Mat cleared of stray elements and inspected for tournament readiness.
  • Circle Reflection (5 min):
  • Share one insight about what changed when swapping to a new strike team today.
  • Coach preview of Session 3: moving from planning into scriptwriting and team swag!

๐ŸŽฏ Coach's Success & Evaluation Criteria

  • Every student successfully worked in a different Innovation strike team than in Session 5.
  • Trifold presentation board layout wireframe mapped out with clear section headings.
  • Official team logo selected via democratic team vote.
  • Team A successfully executed a combined test of Run 1 (M01 + M03) on the competition mat.
  • Team B successfully triggered M02's 3-seed release during a continuous drive run.
  • Quick-swap attachment mechanism tested and timed under 10 seconds.
  • All equipment accounted for, cleaned up, and charging.