FLL Session 6 (Sprint Session 2): Strike Team Swap, Logo Vote & Combining Robot Missions โ Lego Legends¶
Date: Sunday, November 1, 2026
Time: 1:00 PM โ 4:00 PM (180 Minutes)
Attendees: Team Members (9 Kids), Mentors & Coaches
Season Phase: Competition Build Sprint Phase โ Cross-Training, Board Layout & Run Combination
[!IMPORTANT]
๐งญ Coaching Architecture: Cross-Pollinating Talents & Chaining Mission Runs¶
In Session 5, the team launched specialized strike teams and established mission benchmarks. Today, we execute a deliberate cross-pollination swap: students rotate into completely different Innovation strike teams so everyone develops empathy, multifaceted ownership, and a 360-degree grasp of our project.
- Strike Team Rotation (1:10 โ 2:00 PM): Builders shift to Research, Researchers shift to Marketing, and Marketers shift to Physical Building. The Marketers now focus heavily on presentation trifold layout and visual hierarchy.
- Final Logo Vote (2:00 โ 2:10 PM): Cast official ballots on the revised digital logo designs to lock in our team identity for shirts, swag, and presentation boards.
- Run Optimization Sprint (2:20 โ 3:50 PM): Shift from testing isolated missions to combining missions into continuous runs (e.g., Run 1 combining M01 + M03, Run 2 combining M02 + M04). Eliminating table trips is the fastest way to gain match points!
๐ Coach's Prep & Materials Checklist¶
- Innovation Project Materials:
- Trifold presentation display board (white cardboard base) and layout planning templates.
- Cardstock, glue sticks, scissors, colored markers, and sticky notes.
- Completed research note cards and physical prototype models from Oct 25.
- Timer display visible from all team stations.
- Team Identity Materials:
- Printed or digital display of the final revised logo candidates (Options A, B, C).
- Secret ballot slips or voting tokens for all 9 students.
- Robot Game Station:
- Official BIOGLOW mat with all mission models aligned and secured.
- 2 SPIKE Prime robots with fresh battery packs + spare wheels and attachment frames.
- Scoring Calculator open for live multi-run scoring.
- Stopwatch for timing transition intervals between runs in the home launch area.
๐ Master Timeline Overview (1:00 PM โ 4:00 PM โข 180 Min)¶
gantt
title Session 6 Timeline (Sunday, Nov 1 โข 180 Minutes)
dateFormat HH:mm
axisFormat %H:%M
section Kickoff
Arrival, Stand-Up & Goal Check :13:00, 10m
section Innovation
Mentor Demo (Tough Q&A) :13:10, 4m
Strike Team Swap Breakouts :13:14, 26m
Present Findings & Board Layout:13:40, 10m
Core Values Team Challenge :13:50, 10m
section Identity
Final Team Logo Vote :14:00, 10m
section Recharge
Bio Break & Snack Reset :14:10, 10m
section Robot Game
Mission Combination Sprints :14:20, 90m
section Wrap-Up
Pack-Up & Core Values Circle :15:50, 10m
๐ Minute-by-Minute Session Plan¶
1:00 โ 1:10 PM | Arrival, Stand-Up & Kickoff (10 min)¶
- Welcome & Warm-Up (3 min): Greet students at the door. Check energy levels and assign station badges.
- Stand-Up Review & Daily Focus (7 min):
- Highlight the countdown: 4 sessions left until November 29!
- Today's Big Objective: Cross-train! Everyone works in a new domain today so our team has zero single-point dependencies.
- Review role coordination with Machamp (Timer Lead) and Psyduck (Inclusion & Conflict Monitor).
1:10 โ 2:00 PM | Block 1: Innovation Project (50 min)¶
flowchart LR
Demo["๐ค Mentor Demo 2<br/>Grace Under Tough Q&A<br/>(1:10 - 1:14)"] --> Swap["๐ Strike Team Swap<br/>Group 1: Builders<br/>Group 2: Researchers<br/>Group 3: Marketers (Board)<br/>(1:14 - 1:40)"]
Swap --> Present["๐ข Group Share-Out<br/>2m / Group + Feedback<br/>(1:40 - 1:50)"]
Present --> CV["๐ค Core Values Challenge<br/>The Human Knot / Bridge<br/>(1:50 - 2:00)"]
style Demo fill:#e0f2fe,stroke:#0284c7,stroke-width:1.5px;
style Swap fill:#fef08a,stroke:#eab308,stroke-width:1.5px;
style Present fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px;
style CV fill:#fce7f3,stroke:#db2777,stroke-width:1.5px;
1. Mentor Demo: Handling Unfamiliar Judge Questions (1:10 โ 1:14 PM โข 4 min)¶
- Two mentors deliver a rapid 2-minute pitch modeling a realistic tournament scenario:
- Mentor A poses as an inquisitive judge: "How does your solution compare to commercial drone seed planters that already exist in Canada?"
- Mentor B models an authentic response: acknowledging existing technology, clearly distinguishing our team's unique advantage (biodegradable natural casing + rodent repellent), and calmly admitting when an exact cost metric is still being researched ("We are actively modeling that with our budget lead!").
2. Strike Team Swap Breakouts (1:14 โ 1:40 PM โข 26 min)¶
Students rotate into their new assignments:
- Group 1: The Builders (Iterating the Physical Prototype)
- New Crew: Students who were Researchers/Marketers last week.
- Focus: Take the initial rough prototype from Session 5 and refine its durability, scale, and visual appeal. Can a judge hold it safely? Can its mechanism operate smoothly?
-
Deliverable: A finished, tactile prototype ready for table demonstration.
-
Group 2: The Researchers (Impact Metrics & Implementation Roadmap)
- New Crew: Students who were Builders last week.
- Focus: Calculate the concrete impact numbers (e.g., "If 100 hikers plant 5 pods each season, 500 new saplings take root across damaged trail boundaries").
-
Deliverable: A clear 3-step implementation roadmap (Design $\rightarrow$ Local Pilot $\rightarrow$ Community Scaling).
-
Group 3: The Marketers (Presentation Board Layout & Visual Hierarchy)
- New Crew: Students who were Builders/Researchers last week.
- Focus: Map out the actual physical trifold presentation board:
- Left Panel: The Problem (Deforestation stats, photos, local ecosystem context).
- Center Panel: Our Solution & Prototype (Diagrams, features, how it works, catchy title).
- Right Panel: Community Impact, Expert Interviews & Team Journey.
- Deliverable: A full-size pencil wireframe sketch pinned onto the trifold board.
3. Present Findings (1:40 โ 1:50 PM โข 10 min)¶
- 2 minutes per team + 1 minute of mentor and peer feedback.
- Rule: Every student speaks. New members articulate their group's progress with pride.
4. Team Challenge: Core Values Activity (1:50 โ 2:00 PM โข 10 min)¶
- The "Blind Direction" Building Challenge:
- One student is blindfolded; two teammates may only give 1-word verbal instructions to guide them in assembling 4 interlocking Technic pieces.
- Coaching takeaway: Active listening, extreme communication clarity, and calm patience under pressure.
2:00 โ 2:10 PM | Block 2: Team Identity โ Final Logo Vote (10 min)¶
- Display the Final Contenders: Present the 3 polished digital candidates reflecting Session 5's feedback.
- Secret Ballot Vote: Every team member and mentor casts 1 token into the voting cups.
- Announcement & Applause: Reveal the winning official Lego Legends logo!
- Action Item: Logo file is locked for shirt printing, flyer headers, and swag stickers.
2:10 โ 2:20 PM | Bio Break, Snack & Physical Reset (10 min)¶
- Hands off keyboards. Hydrate and eat a snack.
- Set up robot workstations for multi-mission run planning.
2:20 โ 3:50 PM | Block 3: Robot Game โ Mission Combination Sprints (90 min)¶
๐ก Strategic Focus: Chaining Missions into Single Runs
Leaving the home launch area, completing one mission, and returning to base wastes 20โ30 seconds of travel time. Chaining two or three nearby missions into a single outing drastically increases our point yield!
flowchart TD
subgraph Run1["Run 1: West Coast Sprint"]
M01["M01: Drone Survey (30 pts)"] --> M03["M03: Flip the Rock (30 pts)"]
M03 --> Return1["Return to Home Launch Area"]
end
subgraph Run2["Run 2: Canopy & Forest Launch"]
M02["M02: Exploding Seeds (30 pts - 3 Seeds)"] --> M04["M04: Lucky Leaves (30 pts)"]
M04 --> Return2["Return to Home Launch Area"]
end
subgraph Run3["Run 3: Reef & Marine Path"]
M11["M11: Artificial Reef (20 pts)"] --> M13["M13: Coral Nursery (20 pts)"]
M13 --> Return3["Return to Home Launch Area"]
end
style Run1 fill:#e0f2fe,stroke:#0284c7,stroke-width:1.5px;
style Run2 fill:#fef08a,stroke:#eab308,stroke-width:1.5px;
style Run3 fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px;
Squad Breakdown & 15-Minute Role Rotations¶
Continue working across Teams A, B, and C with regular 15-minute role rotations:
- Team A (Chaining Run 1 โ M01 + M03 + Return):
- Goal: Program the robot to push the scan marker for M01 (Drone Survey), pivot smoothly, drop the flag / flip the rock for M03, and drive backwards into home base.
- Target Points: 60 points in under 35 seconds!
-
Reliability Benchmark: 4 out of 5 clean executions.
-
Team B (Chaining Run 2 โ M02 + M04):
- Goal: Drive out toward M02 (Exploding Seeds), trigger the stalk to eject all 3 seeds (30 points!), continue forward to push or flip M04 (Lucky Leaves - 30 points), and return.
- Target Points: 60 points in under 45 seconds!
-
Reliability Benchmark: Verify that triggering M02 does not jam the chassis or deflect the robot's heading before reaching M04.
-
Team C (Scouting & Attachment Quick-Swaps):
- Goal: Design attachment clips that allow the drive team to switch attachments in under 5 seconds between runs.
- Focus: Prototype passive guides for M11, M13, or M14 so Run 3 can be locked in during Session 7.
3:50 โ 4:00 PM | Wrap-Up, Clean-Up Sprint & Reflection (10 min)¶
- Clean-Up Sprint (5 min):
- All robots docked with power cords attached (Meowth monitors).
- Trifold board components filed in project folder (Machamp leads).
- Mat cleared of stray elements and inspected for tournament readiness.
- Circle Reflection (5 min):
- Share one insight about what changed when swapping to a new strike team today.
- Coach preview of Session 3: moving from planning into scriptwriting and team swag!
๐ฏ Coach's Success & Evaluation Criteria¶
- Every student successfully worked in a different Innovation strike team than in Session 5.
- Trifold presentation board layout wireframe mapped out with clear section headings.
- Official team logo selected via democratic team vote.
- Team A successfully executed a combined test of Run 1 (M01 + M03) on the competition mat.
- Team B successfully triggered M02's 3-seed release during a continuous drive run.
- Quick-swap attachment mechanism tested and timed under 10 seconds.
- All equipment accounted for, cleaned up, and charging.