๐ค BIOGLOW Robot Game โ Mission Status & Strategy Scoreboard¶
Season: 2026 BIOGLOW
Team: FLL Team #76265 "Lego Legends"
Last Updated: Session 5 Sprint (Oct 25, 2026) โข Pre-Session 6 Strategy Checkpoint
[!IMPORTANT]
๐งญ Core Strategy Mantra: Reliable Points, Not Perfection!¶
In FIRSTยฎ LEGOยฎ League competition table matches, an 80โ120 point run that succeeds 9 out of 10 times beats a theoretical 250-point run that fails under pressure.
Our sprint philosophy: Build simple, test with wall alignment jigs, and chain reliable missions into smooth multi-mission runs!
๐ Executive Points Dashboard¶
๐ฆ Status Legend & Color Standards¶
| Status Badge | Meaning & Criteria | Next Milestone Required |
|---|---|---|
| โ Verified & Working | Code written, jig alignment locked, tested 3 or more consecutive times on the table. | Chain into multi-mission run; practice 2.5-min reset drill. |
| ๐ ๏ธ Mechanism Built | Physical Technic arm, lever, or pusher constructed; awaiting SPIKE Prime code & tuning. | Write SPIKE Python / Block routines; measure wheel distances. |
| ๐ก Prototype Idea / Design | CAD concept or sketch drafted; attachment designed off-bot. | Mount attachment onto robot chassis; test clearances. |
| ๐ก๏ธ Passive Rule Protection | Points scored automatically by preserving field rules (e.g. leaving animals untouched). | Ensure autonomous driving paths never clip or disturb models. |
| โณ Open / Backlog | Scoped for later sprint or dependent on prior missions (e.g. seed collection). | Complete prerequisite runs first before dedicating build time. |
๐ Master Mission Status Tracker¶
| Mission | Mission Name | Max Points | Current Status | Strike Team | Attachment / Mechanism | Engineering Notes & Next Steps |
|---|---|---|---|---|---|---|
| M01 | Drone Survey | Max 30 (20 + 10 bonus) | โ 20 pts Working | Team A | Passive front wedge + Wall Jig | Solid code + jig scores 20 pts. Bonus 10 pts logic written; calibrating gyro turn consistency. |
| M02 | Exploding Seeds | Max 30 (10 per seed) | ๐ก Prototype Idea | Team B | Motorized overhead lever arm | Stalk trigger prototype built; needs motor angle calibration to release all 3 seeds reliably. |
| M03 | Flip the Rock | Max 30 (20 + 10 bonus) | ๐ก Prototype Idea | Team A | Passive scoop / under-plow | Concept designed; planned to chain immediately following M01 on the North-East outbound route. |
| M04 | Lucky Leaves | Max 30 (10 for 1st, 20 for 2nd) | โณ Open | Team B | Passive guide horn / hook | Low complexity; will chain directly after M02 Exploding Seeds in Run 2. |
| M05 | Reaching Roots | Max 20 (10 partial, 20 full) | ๐ ๏ธ Mechanism Built | Team C | Rack-and-pinion extension arm | Prototypes constructed; testing motor torque and gear lash over table distance. |
| M06 | Leafcutter Frenzy | Max 30 (10 per fragment) | โณ Open | Team A | Wide sweep bumper | Scouting pathing along the mat border; evaluating passive push reliability. |
| M07 | Humongous Fungus | Max 40 (20 mycelium + 10/conn) | ๐ ๏ธ Mechanism Built | Team C | Active rotary lifting fork | Lifting mechanism assembled off-bot; table trial scheduled for Session 6. |
| M08 | Tangled | Max 30 | โณ Open | Team C | Pull hook / extraction pin | Backlogged for Phase 2 optimization. |
| M09 | Research Platform | Max 30 (10 per action) | โณ Open | Team B | Stepped push bar | Investigating potential shared attachment mounting with M13. |
| M10 | Fragile Microhabitats | Max 20 (10 per animal) | ๐ก๏ธ Passive Baseline (20 pts) | All Teams | Autonomous path clearance | Guaranteed 20 points as long as our robot does not disturb animals. All routes must give a 2-stud buffer! |
| M11 | Window to the Past | Max 20 | ๐ก Prototype Idea | Team A | Passive flat bumper | Simple straight drive push; ready for coding sprint in Run 1 combo. |
| M12 | Forest Elder | Max 30 (20 cane + 10 tie) | โณ Open | Team C | Precision latch claw | High precision required; scheduled after Run 1 & 2 combos are stabilized. |
| M13 | Keystone Species | Max 30 | ๐ก Prototype Idea | Team B | Gravity release trigger hopper | Mechanism prototyped off-bot; awaiting chassis mount and drive motor alignment. |
| M14 | Seeds of Renewal | Max 20 (5/seed + 5 mat) | โณ Open (Prereq Blocked) | Team C | Seed dispenser hopper | โ ๏ธ Prerequisite Dependency: Requires seeds collected from M02 first! Do not build until M02 is 100% reliable. |
| M15 | Biocentric Architecture | Max 40 (10/upg + 10 dock) | โณ Open | Team C | Dual slide / drop gate | High point potential end-game mission; candidate for final 30-second return run. |
๐ Multi-Mission Run Combos (Strategy Architecture)¶
Connecting individual missions into continuous multi-mission runs eliminates trips back to Home and maximizes our 2.5-minute match clock!
flowchart TD
subgraph Run1["๐ Run 1: The North-East Push (Est. 50โ70 pts โข Target: 25s)"]
M01["M01: Drone Survey<br/>(20-30 pts)"] --> M03["M03: Flip the Rock<br/>(20-30 pts)"]
M03 --> M11["M11: Window to Past<br/>(20 pts)"]
M11 --> Return1["โฉ๏ธ Return to Home Launch Area"]
end
subgraph Run2["๐ฑ Run 2: Central Seed Release (Est. 50โ60 pts โข Target: 35s)"]
M02["M02: Exploding Seeds<br/>(30 pts)"] --> M04["M04: Lucky Leaves<br/>(20-30 pts)"]
M04 --> Return2["โฉ๏ธ Return to Home Launch Area"]
end
subgraph Run3["๐ Run 3: East Ridge & Renewal (Est. 40โ60 pts โข Target: 40s)"]
M05["M05: Reaching Roots<br/>(20 pts)"] --> M07["M07: Humongous Fungus<br/>(40 pts)"]
M07 -.->|If seeds secured| M14["M14: Seeds of Renewal<br/>(20 pts)"]
M14 --> Return3["โฉ๏ธ Final Park in Home / Dock"]
end
subgraph Passive["๐ก๏ธ Passive Match Protection"]
M10["M10: Fragile Microhabitats<br/>(+20 pts untouched)"]
end
style Run1 fill:#e0f2fe,stroke:#0284c7,stroke-width:2px;
style Run2 fill:#fef9c3,stroke:#ca8a04,stroke-width:2px;
style Run3 fill:#dcfce7,stroke:#16a34a,stroke-width:2px;
style Passive fill:#fce7f3,stroke:#db2777,stroke-width:2px;
Run Breakdown & Time Budgets¶
- Run 1 โ North-East Push (25s): Fast, reliable passive run. Robot pushes out along the north wall using the alignment jig, hits M01, maneuvers into M03, finishes M11, and cruises back into Home.
- Run 2 โ Central Trigger & Seeds (35s): Active motorized run. Drives out to M02, triggers stalk with motorized lever to burst all 3 seeds, activates M04 lever, and returns.
- Run 3 โ East Ridge & Renewal (40s): Precision run. Utilizes rack-and-pinion lifter for M05 and M07. If seed collection from Run 2 succeeded, deposits seeds into M14.
- Transition Pacing (20s Total): 10 seconds per attachment swap in Home using our Pokรฉmon CRM Checklist.
- Match Total: Approx. 120 seconds of action, leaving a 30-second buffer for emergency resets!
๐ฅ Strike Team Station Assignments¶
To keep all 9 team members productive and engaged, work is organized into 3 specialized parallel Strike Teams (rotated weekly for cross-training):
flowchart LR
subgraph TeamA["๐จ Team A: Static Missions"]
direction TB
A1["M01: Drone Survey"]
A2["M03: Flip the Rock"]
A3["M06: Leafcutter Frenzy"]
A4["M11: Window to Past"]
ALead["Station Leads: Machamp ๐ช & Meowth ๐ช"]
end
subgraph TeamB["โก Team B: Dynamic Mechanisms"]
direction TB
B1["M02: Exploding Seeds"]
B2["M04: Lucky Leaves"]
B3["M09: Research Platform"]
B4["M13: Keystone Species"]
BLead["Station Leads: Tinkaton ๐จ & Greninja ๐ฅท"]
end
subgraph TeamC["๐ญ Team C: R&D Scouting & Complex Actuation"]
direction TB
C1["M05: Reaching Roots"]
C2["M07: Humongous Fungus"]
C3["M14: Seeds of Renewal"]
C4["M15: Biocentric Arch"]
CLead["Station Leads: Alakazam ๐ง & Dragonite ๐ฌ"]
end
style TeamA fill:#e0f2fe,stroke:#0284c7,stroke-width:1.5px;
style TeamB fill:#fef9c3,stroke:#ca8a04,stroke-width:1.5px;
style TeamC fill:#dcfce7,stroke:#16a34a,stroke-width:1.5px;
- Team A (Static Missions): Masters of passive guides, bumper geometry, and gyro-straight drives.
- Team B (Dynamic Mechanisms): Masters of motorized gear trains, lever triggers, and drop latches.
- Team C (R&D & Pathing): Masters of mat coordinate mapping, complex rack systems, and end-game scoring.
- Inclusion & Quality Lead: Psyduck ๐ฆ manages the match timer, table turn fairness, and stress resets.
โ๏ธ Strategic Risk vs. Reward Matrix¶
HIGH REWARD โฒ
โ
โ [M07] Fungus (40 pts) [M15] Biocentric (40 pts)
โ [M02] Seeds (30 pts) [M12] Forest Elder (30 pts)
โ
โ [M01] Drone (30 pts) [M05] Roots (20 pts)
โ [M03] Rock (30 pts) [M14] Renewal (20 pts - Prereq!)
โ [M10] Habitats (20 pts)
โ [M11] Window (20 pts)
โ
โโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโโบ
LOW RISK / EFFORT HIGH RISK / COMPLEXITY
[!TIP] Key Takeaway for Builders & Coders:
Lock in the Low Risk / High Reward cluster first (M01, M03, M10, M11, M02). Once our baseline reaches 100+ reliable points, we promote the complex missions (M07, M15) into our match lineup!
๐ ๏ธ Related Tools & Engineering Handouts¶
- ๐ฎ Interactive 3D Robot Simulator (Live App) โ Test autonomous drive paths on the virtual BIOGLOW mat!
- ๐งฎ BIOGLOW Mission Scoring Calculator โ Interactive rule-checked match calculator.
- โฑ๏ธ Launch Match Timer & Audio Cues โ Official 2.5-minute match buzzer with pit sounds.
- ๐ Robot Motion & Code Storyboard v2 โ Printable 2-page engineering sketchpad with LEGO stud scales and gyro sequence logs.
- ๐ Pokรฉmon CRM Run Card Workshop โ Co-pilot and pilot checklist builder for match play.