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FLL Session 7 (Sprint Session 3): Script Drafting, Presentation Board Build, Swag & Core Mission Logic โ€” Lego Legends

Date: Sunday, November 8, 2026
Time: 1:00 PM โ€“ 4:00 PM (180 Minutes)
Attendees: Team Members (9 Kids), Mentors & Coaches
Season Phase: Competition Build Sprint Phase โ€” Presentation Creation, Swag Production & Core Mission Locking

[!IMPORTANT]

๐Ÿงญ Coaching Architecture: Shifting from Writing into Physical Creation

We are now 3 weeks away from the November 29 competition showcase! Research and brainstorming are formally complete. Today, we shift 100% of our Innovation energy from writing into tangible creation: building the presentation script, mounting the physical trifold board, and manufacturing team swag.

  1. Innovation Presentation Build (1:10 โ€“ 2:10 PM โ€ข 60 min): Draft the full 5-minute presentation script with assigned speaking lines, glue final visual assets onto the trifold board, and mount 3D prototype components.
  2. Team Swag Finalization & Production (2:10 โ€“ 2:30 PM โ€ข 20 min): Select our official giveaway swag (buttons, vinyl stickers, 3D printed keychains) and assign production responsibilities to families.
  3. Core Mission Reliability Lock (2:50 โ€“ 3:50 PM โ€ข 60 min): Group A locks in our top 3โ€“5 high-reliability missions (>90% success rate), while Group B finalizes logic for one high-value secondary/reach mission.

๐Ÿ“Œ Coach's Prep & Materials Checklist

  • Innovation Presentation Materials:
  • Master trifold presentation board (prepped from Session 6 wireframe).
  • Color-printed photos, diagrams, title headers, and quotes.
  • Spray adhesive, glue dots, cardstock backings, and clear tape.
  • Blank script template printed with columns for Speaker, Visual Prop / Action, and Spoken Words.
  • Team Swag Materials:
  • Sample button-maker kit, badge parts, stickers, and keychain blanks.
  • Cost estimate worksheet and parent assignment sheet.
  • Robot Game Station:
  • Official BIOGLOW mat and dual SPIKE Prime robots.
  • Whiteboard to track mission consistency scores (Target: 5 consecutive successful runs).
  • Stopwatches and Interactive Scoring Calculator.

๐Ÿ•’ Master Timeline Overview (1:00 PM โ€“ 4:00 PM โ€ข 180 Min)

gantt
    title Session 7 Timeline (Sunday, Nov 8 โ€ข 180 Minutes)
    dateFormat HH:mm
    axisFormat %H:%M

    section Kickoff
    Arrival & 3-Week Goal Briefing :13:00, 10m

    section Innovation Build
    Draft Script & Build Board (60m) :13:10, 60m

    section Identity & Swag
    Finalize Swag & Assign Tasks   :14:10, 20m

    section Core Values
    Team Challenge Activity        :14:30, 10m

    section Recharge
    Bio Break & Snack Reset        :14:40, 10m

    section Robot Game
    Lock Core Missions (Group A)   :14:50, 60m
    Finalize Reach Mission (Group B):14:50, 60m

    section Wrap-Up
    Pack-Up & Core Values Circle   :15:50, 10m

๐Ÿ“‹ Minute-by-Minute Session Plan

1:00 โ€“ 1:10 PM | Arrival, Stand-Up & Kickoff (10 min)

  • Welcome & Gear Check (3 min): Fast student check-in. Put phones/tablets away except for assigned presentation devices.
  • Stand-Up Alignment (7 min):
  • Emphasize the milestone: Today we produce our physical deliverables! At 4:00 PM today, our presentation board will be assembled and our script will have names next to every line!
  • Review roles: Machamp (Presentation Lead) co-facilitates the script workshop; Meowth logs swag budgets; Greninja manages table run records.

1:10 โ€“ 2:10 PM | Block 1: Innovation Project โ€” Shift from Writing to Creating (60 min)

flowchart TD
    subgraph Track1["Track 1: Script Writing & Staging (30 min)"]
        Hook["๐ŸŽฃ Hook & Problem (0:00 - 1:15)<br/>2 Students"] --> Sol["๐Ÿ’ก Solution & Tech (1:15 - 3:00)<br/>3 Students"]
        Sol --> Imp["๐ŸŒ Impact & Experts (3:00 - 4:15)<br/>2 Students"]
        Imp --> Close["โญ Call to Action & Close (4:15 - 5:00)<br/>2 Students"]
    end

    subgraph Track2["Track 2: Physical Board Assembly (30 min)"]
        Left["๐Ÿ“‹ Left Panel: Problem Stats"]
        Center["๐ŸŽจ Center: Solution 3D Model"]
        Right["๐Ÿ‘ฅ Right Panel: Team & Journey"]
    end

    Track1 --> Combine["๐ŸŽฌ Combined 5-Minute Dry Run<br/>Full Squad Integration Run"]
    Track2 --> Combine

Parallel Workstreams (First 45 min):

Students divide based on preferences while ensuring all 9 have active roles:

  • Script Writing & Blocking Crew (4โ€“5 students):
  • Lead: Machamp (Presentation Lead) & Alakazam (Research Lead).
  • Structure the 5-minute presentation into 4 distinct acts:
    1. Act 1: The Hook (0:00 โ€“ 1:15): Dramatic opening demonstrating the habitat crisis (deforestation, seed mortality) using a sound effect or visual prop.
    2. Act 2: The Invention (1:15 โ€“ 3:00): Reveal the physical prototype. Explain materials, mechanics, and why existing tools fail.
    3. Act 3: The Validation (3:00 โ€“ 4:15): Share feedback from our biologist and community interviews. Show survey charts and test data.
    4. Act 4: The Impact & Call to Action (4:15 โ€“ 5:00): What happens when our solution is deployed across Canada? Powerful closing cheer!
  • Critical Rule: Every single student must have between 25 and 45 seconds of speaking time. Write students' names directly beside each paragraph.

  • Trifold Board & Visual Props Crew (4โ€“5 students):

  • Lead: Tinkaton (Prototype Lead) & Jigglypuff (Creative Director).
  • Affix high-contrast lettering and titles using our official team colors.
  • Secure the physical seed pod prototype to a mounted display shelf on the center board.
  • Create interactive elements: pull-tabs, flip-cards showing "Before & After" ecosystem stats, and a QR code linking to our online project documentation.

Full Squad Script Read-Through (Final 15 min โ€ข 1:55 โ€“ 2:10 PM):

  • Stand around the completed board.
  • Read through the draft script from beginning to end with a stopwatch running.
  • Check total time: target is 4 minutes 30 seconds (leaving a 30-second buffer before the strict 5:00 buzzer!).

2:10 โ€“ 2:30 PM | Block 2: Team Identity & Swag Finalization (20 min)

  • Swag Selection & Samples (10 min):
  • Review sample items featuring our official winning logo:
    • 1.25" Pinback Buttons: Inexpensive, fun to trade with other teams at the pit tables.
    • Die-Cut Vinyl Stickers: High-quality stickers for notebooks, laptops, and robot crates.
    • 3D-Printed Lego Legends Keychains: Unique custom giveaway designed in Tinkercad.
  • Team reaches consensus on our swag package (e.g., 50 buttons + 50 stickers for pit trading).
  • Task & Supply Assignments (10 min):
  • Record who is bringing/making what (Dragonite and Meowth coordinate):
    • Family A: Prints button inserts on cardstock.
    • Family B: Operates button press machine.
    • Mentors: Order vinyl stickers and supply lanyard ribbons.

2:30 โ€“ 2:40 PM | Team Challenge: Core Values Activity (10 min)

  • The "Pass the Core Value" Balloon Tap Challenge:
  • The team keeps 2 balloons in the air simultaneously. Each time a student taps a balloon, they must name one way our team practiced a FIRST Core Value (Discovery, Innovation, Impact, Inclusion, Teamwork, Fun) today.
  • If a balloon touches the floor, celebrate the effort, reset, and try for a higher streak!
  • Coaching takeaway: Joyful physical movement, mutual support, and spontaneous verbal celebration.

2:40 โ€“ 2:50 PM | Bio Break, Snack & Transition (10 min)

  • Hand-washing, water refill, and snack.
  • Power on robots and clear the table for mission tuning.

2:50 โ€“ 3:50 PM | Block 3: Robot Game โ€” Core Mission Locking (60 min)

๐Ÿ’ก Strategic Focus: Securing the "Bankable" Points
Teams often lose tournaments by chasing 6 mediocre missions that fail 50% of the time. We win by locking in 3โ€“5 missions that are mathematically rock-solid, then testing one reach mission as bonus upside!

flowchart LR
    subgraph GroupA["Group A: Core Reliability Lock (3-5 Missions)"]
        direction TB
        R1["Run 1: M01 + M03 (60 pts)<br/>Target: 5/5 Success"]
        R2["Run 2: M02 + M04 (60 pts)<br/>Target: 5/5 Success"]
        TotalCore["๐Ÿ”’ Banked Core Score: 120 pts"]
        R1 --> TotalCore
        R2 --> TotalCore
    end

    subgraph GroupB["Group B: Secondary Reach Mission"]
        direction TB
        R3["Run 3: M11 or M13 Reach<br/>Test Line-Squaring & Claw"]
        Bonus["โญ Potential Upside: +20-30 pts"]
        R3 --> Bonus
    end

    style GroupA fill:#dcfce7,stroke:#16a34a,stroke-width:2px;
    style GroupB fill:#fef08a,stroke:#eab308,stroke-width:2px;
    style TotalCore fill:#bbf7d0,stroke:#15803d,stroke-width:2px;

Group Assignments:

  • Group A: Core Mission Consistency (4โ€“5 students):
  • Assigned Runs: Run 1 (M01 Drone Survey + M03 Flip the Rock) and Run 2 (M02 Exploding Seeds + M04 Lucky Leaves).
  • Task: Run each program 5 times in a row without making code changes.
  • Tuning: If the robot drifts, adjust wheel starting jigs, clean tires with alcohol wipes, or calibrate gyro angle drift.
  • Goal: Achieve at least 4 out of 5 perfect completions for each core run.

  • Group B: Secondary / Reach Mission Optimization (4โ€“5 students):

  • Assigned Run: Run 3 (Testing M11 Artificial Reef or M13 Coral Nursery).
  • Task: Finalize claw attachment geometry, test entry speed, and write a clean recovery routine if the attachment catches on a model.
  • Goal: Determine whether Run 3 is stable enough to include in our official 2:30 match plan.

3:50 โ€“ 4:00 PM | Wrap-Up, Clean-Up Sprint & Reflection (10 min)

  • Clean-Up Sprint (5 min):
  • Safely mount presentation board on wall or protective carrying box.
  • Store all script copies in team binder sleeve (Machamp).
  • Dock SPIKE hubs and store cables in electronics bin (Meowth).
  • Circle Reflection (5 min):
  • Celebrate having a real, physical presentation board built!
  • Announce next week's milestone: Session 4 Mid-Month Checkpoint & Full Script Rehearsal!

๐ŸŽฏ Coach's Success & Evaluation Criteria

  • Complete 5-minute presentation script written with individual speaking lines assigned to every student.
  • Physical trifold board populated with problem data, solution diagrams, and mounted prototype.
  • Swag plan confirmed (buttons + stickers) with parent volunteers assigned to materials and production.
  • Core mission runs (Run 1 & Run 2) verified on the table with repeatable success.
  • Secondary reach mission analyzed with clear go/no-go criteria established for next week.
  • Clean-up finished promptly with all materials safely stored.